Plugins
Plugins #
Poetry supports using and building plugins if you wish to alter or expand Poetry’s functionality with your own.
For example if your environment poses special requirements on the behaviour of Poetry which do not apply to the majority of its users or if you wish to accomplish something with Poetry in a way that is not desired by most users.
In these cases you could consider creating a plugin to handle your specific logic.
Creating a plugin #
A plugin is a regular Python package which ships its code as part of the package and may also depend on further packages.
Plugin package #
The plugin package must depend on Poetry
and declare a proper plugin in the pyproject.toml
file.
[project]
name = "my-poetry-plugin"
version = "1.0.0"
# ...
requires-python = ">=3.7"
dependencies = [
"poetry (>=1.2,<2.0)",
]
[project.entry-points."poetry.plugin"]
demo = "poetry_demo_plugin.plugin:MyPlugin"
Generic plugins #
Every plugin has to supply a class which implements the poetry.plugins.Plugin
interface.
The activate()
method of the plugin is called after the plugin is loaded
and receives an instance of Poetry
as well as an instance of cleo.io.io.IO
.
Using these two objects all configuration can be read and all public internal objects and state can be manipulated as desired.
Example:
from cleo.io.io import IO
from poetry.plugins.plugin import Plugin
from poetry.poetry import Poetry
class MyPlugin(Plugin):
def activate(self, poetry: Poetry, io: IO):
io.write_line("Setting readme")
poetry.package.readme = "README.md"
...
Application plugins #
If you want to add commands or options to the poetry
script you need
to create an application plugin which implements the poetry.plugins.ApplicationPlugin
interface.
The activate()
method of the application plugin is called after the plugin is loaded
and receives an instance of poetry.console.Application
.
from cleo.commands.command import Command
from poetry.plugins.application_plugin import ApplicationPlugin
class CustomCommand(Command):
name = "my-command"
def handle(self) -> int:
self.line("My command")
return 0
def factory():
return CustomCommand()
class MyApplicationPlugin(ApplicationPlugin):
def activate(self, application):
application.command_loader.register_factory("my-command", factory)
It’s possible to do the following to register the command:
application.add(MyCommand())
However, it is strongly recommended to register a new factory in the command loader to defer the loading of the command when it’s actually called.
This will help keep the performances of Poetry good.
The plugin also must be declared in the pyproject.toml
file of the plugin package
as a poetry.application.plugin
plugin:
[tool.poetry.plugins."poetry.application.plugin"]
foo-command = "poetry_demo_plugin.plugin:MyApplicationPlugin"
Event handler #
Plugins can also listen to specific events and act on them if necessary.
These events are fired by Cleo
and are accessible from the cleo.events.console_events
module.
COMMAND
: this event allows attaching listeners before any command is executed.SIGNAL
: this event allows some actions to be performed after the command execution is interrupted.TERMINATE
: this event allows listeners to be attached after the command.ERROR
: this event occurs when an uncaught exception is raised.
Let’s see how to implement an application event handler. For this example
we will see how to load environment variables from a .env
file before executing
a command.
from cleo.events.console_events import COMMAND
from cleo.events.console_command_event import ConsoleCommandEvent
from cleo.events.event_dispatcher import EventDispatcher
from dotenv import load_dotenv
from poetry.console.application import Application
from poetry.console.commands.env_command import EnvCommand
from poetry.plugins.application_plugin import ApplicationPlugin
class MyApplicationPlugin(ApplicationPlugin):
def activate(self, application: Application):
application.event_dispatcher.add_listener(
COMMAND, self.load_dotenv
)
def load_dotenv(
self,
event: ConsoleCommandEvent,
event_name: str,
dispatcher: EventDispatcher
) -> None:
command = event.command
if not isinstance(command, EnvCommand):
return
io = event.io
if io.is_debug():
io.write_line(
"<debug>Loading environment variables.</debug>"
)
load_dotenv()
Using plugins #
Installed plugin packages are automatically loaded when Poetry starts up.
You have multiple ways to install plugins for Poetry
With pipx inject
#
If you used pipx
to install Poetry you can add the plugin packages via the pipx inject
command.
pipx inject poetry poetry-plugin
If you want to uninstall a plugin, you can run:
pipx uninject poetry poetry-plugin # For pipx versions >= 1.2.0
pipx runpip poetry uninstall poetry-plugin # For pipx versions < 1.2.0
With pip
#
The pip
binary in Poetry’s virtual environment can also be used to install and remove plugins.
The environment variable $POETRY_HOME
here is used to represent the path to the virtual environment.
The installation instructions can be referenced if you are not
sure where Poetry has been installed.
To add a plugin, you can use pip install
:
$POETRY_HOME/bin/pip install --user poetry-plugin
If you want to uninstall a plugin, you can run:
$POETRY_HOME/bin/pip uninstall poetry-plugin
The self add
command #
self add
and self remove
may be problematic
so that other methods should be preferred.poetry self add poetry-plugin
The self add
command will ensure that the plugin is compatible with the current version of Poetry
and install the needed packages for the plugin to work.
The package specification formats supported by the self add
command are the same as the ones supported
by the add
command.
If you no longer need a plugin and want to uninstall it, you can use the self remove
command.
poetry self remove poetry-plugin
You can also list all currently installed plugins by running:
poetry self show plugins
Project plugins #
You can also specify that a plugin is required for your project
in the tool.poetry.requires-plugins
section of the pyproject.toml file:
[tool.poetry.requires-plugins]
my-application-plugin = ">1.0"
If the plugin is not installed in Poetry’s own environment when running poetry install
,
it will be installed only for the current project under .poetry/plugins
in the project’s directory.
The syntax to specify plugins
is the same as for dependencies.
Maintaining a plugin #
When writing a plugin, you will probably access internals of Poetry, since there is no stable public API. Although we try our best to deprecate methods first, before removing them, sometimes the signature of an internal method has to be changed.
As the author of a plugin, you are probably testing your plugin against the latest release of Poetry. Additionally, you should consider testing against the latest release branch and the main branch of Poetry and schedule a CI job that runs regularly even if you did not make any changes to your plugin. This way, you will notice internal changes that break your plugin immediately and can prepare for the next Poetry release.